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Old 20th May 2009, 01:08 AM   #2
virtualalias
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Join Date: Jun 2008
Posts: 67
Default Re: Building A Room

Quick and easy would be to create a Block object...

Duplicate it...

Shrink the duplicate until it fits neatly inside the first Block.

Select both...

Object/Boolean/CutAway

I'm unsure as to how friendly your resulting shape will be to texture, but you will have an enclosed space.

Further, your verts are not likely to be optimized for low-poly output.
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