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17th January 2009, 01:58 PM | #1 | |
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Re: Defining surfaces and other new questions....
Thank you! That helped immensely!
Quote:
Speaking as someone really new to this (like that isn't obvious) it would really be good if the terms used were clearly defined somewhere. To a newcomer we don't even know what the difference is between a "Polygon" and a "Polyline" you know? There are a lot of terms new to me. If you have a link to where they're described feel free to post it. I've printed out the manual but it's not really in there. I am going to work on my model some more and see what I come against next. Right now I'm going through my model to "Snap Together" a bunch of Vertecies I want to act together. So I'll let you know how I come along. Thanks again! Wes |
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18th January 2009, 06:34 PM | #2 |
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Re: Defining surfaces and other new questions....
You're most welcome!
Unfortunately I don't have a link for a really comprehensive 3D terminology glossary, but here's a couple that aren't bad: http://www.computerarts.co.uk/downlo...world_glossary http://www.avsim.com/fsbench/glossary.htm Looking forward to seeing your model when it's ready. |
25th January 2009, 05:37 PM | #3 |
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Re: Defining surfaces and other new questions....
Thanks for those links Lisa, I was waiting for another question to come along before posting again.
My next question is this: I have an involved line in my drawing, and I would like to add Subdivisions on one segment only. How can I do that? It always subdivides the whole line. For example, if I were to draw an "L" using three vertecies, how could I sudivide say only the vertical line? Thanks! Wes Last edited by Lucky1; 25th January 2009 at 07:39 PM. |
27th January 2009, 05:28 AM | #4 |
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Re: Defining surfaces and other new questions....
Select two vertices, ie, the line.
Command or Control + SHIFT +"I" or under the menus Vertex > Insert Vertex This will create a single vertice at the center of those points. Should do the trick for ya. |
27th January 2009, 10:08 AM | #5 |
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Re: Defining surfaces and other new questions....
Sorry, but not really.
I inserted the vertex you mentioned, but I want to pull that to the left for example, and then curve that line. But if I choose Subdivide then, it will subdivide both the vertical and horizontal lines. I want the horizontal line to stay straight and be unaffected by subdivisions. Wes |
27th January 2009, 05:13 PM | #6 |
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Re: Defining surfaces and other new questions....
Create it as a separate object (you can still snap the vertices to keep the placement dead-on)
-OR- make your curve and commit subdivisions first, then add the straight segment. |
27th January 2009, 05:23 PM | #7 |
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Re: Defining surfaces and other new questions....
Thanks Lisa!
So basically, if I ever want to subdivide a segment, I always need to draw it as a separate piece in the first place. There is no way to cut a line at a point and act only on one segment? BTW, what is "Weld" and "Unweld"? Wes |
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