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Old 14th March 2004, 06:39 AM   #1
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Join Date: Nov 2003
Location: Eugene OR, USA
Posts: 212
Default Please Help!

k this is my first time writing a plugin for any application and i need a little help.

i have the ac3d sdk, all the newest headers, and ac3d.lib.
my problem is, that i dont know how to compile anything thats not a win32 application. so how can i write a plugin file '.p' for ac3d?
im using VC++.NET

im trying to write a terrain genarator plugin.
i have most the code finish, but its a compiled as win32 that exports a .ac file which i can load into ac3d(still not finished writing the exporter :wink: )
im trying to get this to be a plugin....can anyone help?


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