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8th November 2018, 02:42 PM | #1 |
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Re: AC3D 8.3 Beta Available
Will this affect the previous version, if I download it ?
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8th November 2018, 03:13 PM | #2 |
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Re: AC3D 8.3 Beta Available
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8th November 2018, 03:36 PM | #3 |
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Re: AC3D 8.3 Beta Available
Thank you.
Could I please get the code, to add to the tcl, that allows me, to copy the custom vector coordinates to an editor such as notepad ? |
14th December 2018, 11:11 AM | #4 |
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Re: AC3D 8.3 Beta Available
Hi Andy,
I'm owning 8.0.8 and I'm within the upgrade period. I downloaded the 8.3 trial. 1) How can I get the trial to a fully licenced version? or 2) If I upgrade in the upgrade-center, is 8.3 installed as a separate version on the PC? Or does it change the 8.0.8? For some time, I want to have both versions working (8.3 still beta) Thanks |
14th December 2018, 02:25 PM | #5 | |
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Re: AC3D 8.3 Beta Available
Enter your license key into 8.3 via the help menu.
Yes - you can install both versions at once. Quote:
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14th December 2018, 03:45 PM | #6 |
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Re: AC3D 8.3 Beta Available
Thanks Andy,
have a nice weekend. |
20th December 2018, 09:18 AM | #7 |
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Re: AC3D 8.3 Beta Available
Hello, I'm just testing a little bit the 8.3 version and
hoped to get a "sculpty extrude" explanation in the new help-menu, but this is still missing! I'd like to use this command quite often, but with a defined distance! I didn't find a setting for the distance. Am I doing something wrong or do I need another command-combination. Thanks. |
21st December 2018, 12:13 PM | #8 | |
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Re: AC3D 8.3 Beta Available
This extrude function is added by the third party Second Life plugin.
It does an extrusion and tries to preserve a valid texture map. The distance each surface is moved is proportional to the surface area. Using it with Sculpties (the shapes that can be used in Second Life) allows more detail to be added without corrupting the texture map. For more info - see Help->About-plugins and select the Second Life plugin. Quote:
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22nd December 2018, 11:02 AM | #9 |
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Re: AC3D 8.3 Beta Available
Thanks Andy,
as mentioned this would be a nice command for AC3D, too, in my wished version. But now, I found a relevant solution. Select the surface, switching to vertex, extrude edges, cut away the "inner surface", and move it, too. Getting familiar, more and more. Merry Christmas and a Happy New Year to you and all the others Gogo |
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