![]() |
#1 |
Member
Expert member
Join Date: Jul 2009
Posts: 52
|
![]()
Could the TCE Copy UV to Windows clipboard function be changed to copy the entire UV map of the selected object(s) at the native resolution? Currently if you use it, it only copies the visible part of the UV map to the clipboard rather than the full map.
|
![]() |
![]() |
![]() |
#2 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,542
|
![]()
I'm interested to know why you want to grab the image outside the area.
You could press Alt+PrtSc to grab the whole window? |
![]() |
![]() |
![]() |
#3 |
Member
Expert member
Join Date: Jul 2009
Posts: 52
|
![]()
I'm trying to get an accurate texture map going, but when I use Copy UV-map to Windows clipboard, I end up with a partial copy like the one attached to this post.
|
![]() |
![]() |
![]() |
#4 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,542
|
![]()
Is that incorrect or cropped? Could post a picture of the full window.
|
![]() |
![]() |
![]() |
#5 |
Member
Expert member
Join Date: Jul 2009
Posts: 52
|
![]()
Not cropped, at least not be me. That is what I got from the TCE when I used the Copy UV-map to clipboard function.
The attached screenshot shows that the mapped parts extends beyond what the TCE copied to the clipboard. The actual texture map is 8192x8192. |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|