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#1 |
Junior Member
Junior member
Join Date: Jun 2018
Posts: 9
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how to get started to model something like this pyramid?
doesn't have to look like it but to get me started some help / tutorial would be great anyone? ![]() image not intended for commercial purposes - only educational use, google image all credit to the respectful owner (History.com) |
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#2 |
Member
Advanced member
Join Date: Jun 2018
Posts: 42
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Hello dvdl
( I just remember my first beginnings ![]() ![]() first get real/estimated data for "base building/structure": bottom surface 55x55m top surface 20x20m estimated height 30m consisting of 9 boxes/cuboids ----- to get a (not mathematical exact, if you want, do your own thoughts about height and 9 steps, but you wrote "approximately" :-)) shape for the "bevel values/estimate": first draw a box/cuboid size to 55,30,55 move to 0,15,0 select the top surface size to 20,0,20 then draw a second box/cuboid size to 55,30/9,55 move to 0,30/9/2,0 select the top surface scale to 97,100,97 (try, estimate) then duplicate box/cuboid/object to get the third move to 0,30/9*1.5,0 select the whole box/object scale to 92.5,100,92.5 (try, estimate until "bottom-vertices" fit to shapeline) and so on ..... I suppose, you are familiar with using AC3D commands ... |
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Tags |
pyramid, staircase |
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