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Junior Member
Junior member
Join Date: Jan 2021
Posts: 8
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Hello,
I had finished modeling a grain hopper railcar for "Rule the Rail!" The problem is that only one texture is applied to the whole mode instead of one side separately. I started the model as a solid block followed by a boolean to make the hopper shape and had to clean those ends by triangulating. But that seemed to be the problem once I started mapping the model. The model ends up being mapped with one texture for both sides. I tried to "surface" but that only comes out in triangled sections. I did try texturing through the triangled sections, but those adjustments affect the opposite side. I did read other treads BTW, but they didn't seem to fit my case, so unless I didn't clarify the problem, if someone knows what I'm talking about, anything is appreciated.... Update: I scrapped the old grain hopper body with a new one and this time I reversed the modeling process by mapping the new body first BEFORE I triangulated and that did the trick.... Thanks and any possible help.... Last edited by Emanmaker; 21st August 2023 at 05:39 PM. |
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