15th January 2009, 02:40 PM | #14 |
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Professional user
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
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Re: Defining surfaces and other new questions....
Ah, got ya! Ok. Finally just clicked what I think you're trying to build.
You've almost got it. Here's what you need to do: - Do as you are presently, and make your four-point polygon - Subdivide three times - Make sure your curve is as you want it, then click Object > Commit Subdivision - Under surface type, click Poly That should give you a tear-drop shape that's filled in... since it was a polyline not a polygon, you don't need to use create convex object because the surface already exists. [EDIT: little clarification since I know we've been talking about creating surfaces all along... if it's just a polyline, not extruded, it's effectively a 2D shape. AC3D allows any number of sides in a surface, so practically any 2D shape can be treated as a surface. If your shape was 3D, you'd like need to use convex shape or ordered surface to fill in the surfaces. I hope that makes sense, I don't think I'm explaining it very well.] Last edited by lisa; 15th January 2009 at 02:43 PM. |
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