Go Back   AC3D Forums > General > AC3D Suggestions
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 22nd June 2005, 04:13 PM   #11
Thaellin
Senior Member
Professional user
 
Join Date: Jun 2003
Location: British Columbia, Canada
Posts: 255
Default

It would actually need to know that the real-time mirrored object was attached at vertices A,B,C,D... etc in order to not subdivide along the mirror edge.

That's more information than the program cane safely assume.

If, however, you had an open edge which would be preserved (or only subdivded in the plane of each open edge) then you could get good continuity for the mirror as well as for objects which you wanted to attach later, or keep separate along a clean line, etc.
Thaellin is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 08:30 AM.


AC3D Forum
(C) Inivis Limited 2020