Go Back   AC3D Forums > General > AC3D General
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 12th November 2020, 02:35 PM   #1
DaveS
Member
Expert member
 
Join Date: Jul 2009
Posts: 52
Default Best possible way of fixing texture mapping issue

Hey all.

So I got this start on one of the Orbital Maneuvering System (OMS, pronounced "ohms") pods of the Space Shuttle. I've hit a bit of road block with texture mapping as can be seen in attached screenshot 1. The lines delineating the gap between each of the tiles on the forward face of the OMS pod isn't straight when viewed from the front. They look good from the side though which is how I have mapped it in the TCE as shown in the second attached screenshot.

Any ideas on how to best to fix this?
Attached Thumbnails
Click image for larger version

Name:	shuttle_omspod_texturemapping_non-straight_lines.jpg
Views:	24
Size:	75.0 KB
ID:	3781  

Click image for larger version

Name:	shuttle_omspod_texturemapping_tce.jpg
Views:	27
Size:	603.5 KB
ID:	3782  

DaveS is offline   Reply With Quote
Old 15th November 2020, 08:25 AM   #2
Andy
Administrator
Professional user
 
Andy's Avatar
 
Join Date: Jun 2003
Posts: 4,563
Default Re: Best possible way of fixing texture mapping issue

It's difficult to know exactly what you want but it looks like you need to adjust the individual points or surfaces in the TCE so they map where you want.


If you select only the surfaces you want to adjust in the main AC3D, you'll see just those in the TCE.
Andy is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 05:52 AM.


AC3D Forum
(C) Inivis Limited 2020