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Old 7th October 2003, 10:20 PM   #11
dbyrd01
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Default Re: Further progress (see image)

Quote:
Originally Posted by -WOODY-
...If you need a link to it just let me know. ...I just wish more people here would submit photos of their work because I love to see what other people are doing...
yes please, i collect links like a mad man these days! as for my projects? im currently working on converting all my earlier models (right now im on the egyptian theme) so i can start building. love this tool. so easy to use. Andy's a brain. here is a shot of my columns.

one problem i'm seeing here is the texture on the nearest colum. at the top of the main shaft, the image is repeating itself. in the editor, it looks fine, but in this shot (vrml/netscape), its borked. hmm. gotta figure that out.
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Old 8th October 2003, 02:22 AM   #12
-WOODY-
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Default Re: Further progress (see image)

Those look pretty cool. I like the old Egyptian theme with ancient ruins and artifacts. It kind of reminds me of the games Riven and Myst. I love the stuff those guys created for those games.
As far as your texture thing, the only thing I know to do is pull up your texture editor and look to see if there's any vertices or surfaces out of place.

Here's the download link on the Pov-Ray site

http://www.povray.org/download/
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Old 10th October 2003, 12:46 AM   #13
-WOODY-
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Default Re: Further progress (see image)

Still tweakin............

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Old 10th October 2003, 02:26 AM   #14
Cowboybebop
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Default Re: Further progress (see image)

how are you getting the sky and ground
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Old 10th October 2003, 08:25 AM   #15
-WOODY-
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Default Re: Further progress (see image)

For the sky I just took a sphere and cut it in two a little bit more than halfway. I then took a fish-eyed sky picture ( links in resource section ) and mapped it to the top of the sphere. I then placed the dome over the scene. The ground is just a simple flat mesh with a brass texture applied using the object properties box to imput texture descriptions that Pov-Ray can read.
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Old 10th October 2003, 07:04 PM   #16
Cowboybebop
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Default Re: Further progress (see image)

Thanks, for the info
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Old 11th October 2003, 01:59 PM   #17
-WOODY-
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Default Re: Further progress (see image)

You're welcome. I'm currently working on adding a robot dog to the scene. I call him sparky. He doesn't eat, doesn't doodle, the perfect dog for every home.



Edit: I went ahead and changed em to a gloss black color with chrome accents because I think it makes him look meaner. Oh, and thanks figgy.

Edit: Latest update. Not finished, just playin.

Edit: Latest update. Gettin there and gettin funner. Poor, poor Sparky.
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Old 12th October 2003, 08:57 AM   #18
figgy
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Default Re: Further progress (see image)

:shock:
Nice work WOODY

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Old 13th October 2003, 06:40 PM   #19
Yami
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Default Re: Further progress (see image)

how do you do the reflective textures?
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Old 13th October 2003, 08:53 PM   #20
-WOODY-
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Default Re: Further progress (see image)

Check the "Newbies guide to Pov-Ray" in the resources section. I made a little tute there. Still learning myself.
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