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Old 12th October 2005, 04:15 PM   #1
Dennis
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Default PLUGIN: Poser Morph Target support

All,

I've written a new plugin that allows you to use AC3D to edit Morph Targets for Curious Labs' Poser application. Find it at:

http://supercoldmilk.com/ac3dplug/pmt.html

This is a Windows plugin. As with all plugins here, all source is available --- if someone wants to convert this to work on Macs, I'll be glad to provide any assistance.

See all of my AC3D plugins at: http://supercoldmilk.com/ac3dplug/index.html

Dennis

UPDATE 2005/10/16 :

# Fixed bug in OBJ writer where material filename was being improperly specified. Materials now reload from targets saved as OBJ files.
# Materials are added in such a way that duplicates are ignored.
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Old 29th October 2012, 11:56 AM   #2
jentron
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Default Re: PLUGIN: Poser Morph Target support

I modified the code a bit and got it to compile under Linux.

I noticed a couple of problems with pmt:

1. It crashes if the import obj contains normals. Poser sometimes adds them to the morph target it spawns. I have a work-around sed one-liner to delete the normals:

sed '/^vn/d /^f/ s|\([0-9]*\)/\([0-9]*\)/\([0-9]*\)|\1/\2|g'

2. It would be great if it wrote out textures (vt), too, so I could continue working on a textured model on re-import, or so I could remap parts.

3. I have one model that loads fine normally, and in other programs, but pmt collapses one group (third of 3) into 0,0,0
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Old 14th November 2012, 04:19 PM   #3
jentron
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Default Re: PLUGIN: Poser Morph Target support

Dennis,

I sat down this morning and fixed my issues 1 and 3 with some modest changes to cobj.cpp

I realized it never loads texture coordinates, either, so I'm looking at adding support both ways for that.

I also discovered if there is no material file pmt crashes ac3d with an exception.

Are you interested in getting my changes back?

Thanks,
Ron
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