Go Back   AC3D Forums > General > AC3D General
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 25th October 2007, 03:51 PM   #1
Gus
Member
Advanced member
 
Join Date: Oct 2007
Posts: 49
Default Second Life Development: Offline Sculpty Previewer

Hello all,
For all of you into Second Life development I wondered how do you preview your sculpties before uploading to Second Life? As you know, each time we upload a sculpty/texture it costs $10L dollars and if the sculpty is made wrong then you just lost you $10L dollars!

What solutions do we have present?
Gus is offline   Reply With Quote
Old 26th October 2007, 01:14 PM   #2
lisa
Senior Member
Professional user
 
lisa's Avatar
 
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
Default Re: Second Life Development: Offline Sculpty Previewer

There's a couple of them floating around:

XNA Sculpt Preview (Needs xna installed)
http://www.jhurliman.org/download/sc...view-1.0.0.zip

Cel Sculptpreview
http://www.xs4all.nl/~elout/sculptie/

Also, when you upload to SL, you can preview in the upload window by changing the image type to sculpted in the pull-down. The window is tiny, but it's the most accurate preview as it's the actual rendering engine of course.
lisa is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 12:03 AM.


AC3D Forum
(C) Inivis Limited 2020