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21st March 2007, 07:43 PM | #1 |
Junior Member
Member
Join Date: Aug 2006
Posts: 17
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Re: Plugin or tool: chamfer and fillet
I have tried beveling, but there is a problem which is very easily visible with an example:
1) create a simple cube; 2) with the 3D view zoom on one vertex; 3) perform beveling (the result is acceptable); 4) perform again beveling... and the resulting surface is a real mess. As contrast, you can have a look at how Silo or Wings3D handle beveling: you can go on applying this operation, creating more and more smooth edges. Is there a way to do something similar in AC3D (without using the tecnique described in http://www.inivis.com/forum/showthread.php?t=4101) which is not the fastest method ? Thanks a lot in advance. |
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