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Old 3rd July 2005, 01:39 PM   #1
Thaellin
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Join Date: Jun 2003
Location: British Columbia, Canada
Posts: 255
Default TCE modification

I've only recently started trying to lay out UVs for a couple models with complex geometry, and I was thinking it would be useful to be able to see (greyed out) the entire object and not just the selected surfaces.

As an example, if I create a sphere, select it, and go into the TCE, I see all the surfaces, and they are all available for editing (and possibly screwing up). If I grab just a few surfaces on the sphere and go into the TCE, I don't have the other surfaces pictured, so I can't tell if I'm going over the available space in the texture.

Objects in AC3D only get one texture for the whole thing, so showing the other surfaces in the object doesn't seem like a bad idea.

I don't have much experience in texturing, so anyone with stronger knowledge is welcome to elaborate or tell me how I should be doing things :)

Thanks,
-- Jeff
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