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Old 25th July 2012, 06:20 AM   #1
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Join Date: Jun 2006
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Default Distort function

After six years I renew my plead for a function ("soft select"?) that mirrors in 3D what Photoshop calls "distort" - select a number of vertices, then adjust their overall volume and shape using the cursor.
Dennis' Box Conform could be a fairly good approach to this, but is somewhat limited (sorry Dennis...) and its use is less immediate than one might wish.

And I'd still celebrate with a bottle of good Champagne a "bend along a path" function, conceptually similar to the "extrude along a path", yet picking up each new cross-section from an existing, multi-section cylindrical master-object rather than keeping it constant.
Most likely there would be some constraints (e.g. number of master sections = number of points in the path), but nobody would cry for that
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