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#1 |
Junior Member
Advanced member
Join Date: Apr 2012
Posts: 29
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Hi all,
maybe one offtopic question, but important for my decision if upgrade tu v7 or not. Some time ago I suggested somewhere in this forum, that it should be fine if every object can "remember" setting of "custom axis of rotation" ... I mean ĺetter C in left tool rotation section. I have still quite old version 6.4.30, which does not know that. It should be fine for control of different "moving" parts on vehicles and so on .... I am sure that everybody could imagin, what I mean. My question is, if new version have implemented this feature, or some similar. Thanks, Lumptom |
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#2 |
Senior Member
Professional user
Join Date: Dec 2003
Location: UK
Posts: 369
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Have a read thru this post: http://www.inivis.com/forum/showthread.php?t=6660
I think you will find it does what you need. It allows me to change the rotational point on any object, and then rotate if if I need. All thanks to Andy.
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Regards, Gerry "Mossie" Mos -------------------------------------------------------------------------- WW1 Aircraft Library http://ww1-aircraft.info/ Mossie 3D CAD, "Prompt and Precise" http://mossie3dcad.com/ |
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#3 |
Junior Member
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Join Date: Apr 2012
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This is not exactly what I need ..... I need to set for every object axis of rotation, it means for example select two of vertices, which creates axis, and this information needs to be remembered by object as relative to object itself (because axis position it must stay at the same position relative to object, if object itself moves) ... important is that "remember", because of I do not need to set it again and again when I need rotate this object....
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#4 |
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Join Date: Dec 2003
Location: UK
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The code to do that is not there, but it sounds like a small step, but I think it may not be easy. Andy could answer this one.
__________________
Regards, Gerry "Mossie" Mos -------------------------------------------------------------------------- WW1 Aircraft Library http://ww1-aircraft.info/ Mossie 3D CAD, "Prompt and Precise" http://mossie3dcad.com/ |
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#5 |
Administrator
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Join Date: Jun 2003
Posts: 4,565
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Objects in the current generation of AC3D cannot store and maintain have a local rotation axis. You could look at the X-Plane plugin. It uses a line to specify an axis. It may be useful, even if you don't use X-Plane.
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#6 |
Junior Member
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Join Date: Apr 2012
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OK, thanks for feedback. Do you plan to add this kind of feature in some future release?
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