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Old 15th March 2004, 09:33 PM   #1
-WOODY-
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Default Bump_map and possible Specular mapping option?

I was just wondering if it wouldn't be too hard to maybe add an option to the TCE Editor. Maybe a radio button that you could check that would use the existing mapped image texture for the bump map as well. Maybe you could include a radio button for a specular map too? Having a number level next to the radio button so you could select the depth of the bump or level of Specularity.

It would make things much easier when rendering to Pov-Ray.
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Old 17th March 2004, 06:13 AM   #2
Andy
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Default Re: Bump_map and possible Specular mapping option?

This will be easier after the way materials are handled are changed.

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