Go Back   AC3D Forums > General > AC3D General
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 17th January 2021, 06:59 AM   #1
Almdudler
Member
Advanced member
 
Join Date: Apr 2018
Posts: 33
Default .png textures not recognized by AC3D

working on X-Plane Objects with AC3D is causing issues with showing the object if it is textured in the .png format.

.png is the main texturing format in X-plane. It is used for airplane components while .dds is used for scenery. Opening a cockpit model.obj which is textured with .pngs results in a black ac3d window with polygons showing weird disco colour lights, associated with being unable to show the actual surfaces.

The only way being able to use AC3D for x-plane works is to add a lot of convertion works in the background, creating .dds files out of .pngs and back when done, and never forget to disable the .dds before you launch x-plane again.
Almdudler is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 10:32 PM.


AC3D Forum
(C) Inivis Limited 2020