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#1 |
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How can I scoop a groove out of a cylinder?
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#2 |
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Make another cylinder. Go into Boolean Operation, make the first cylinder operand A and the second operand B. Perform a Subtract A-B operation.
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#3 |
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I mean a circular groove that goes 360 around the circle
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#4 |
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Make a toroid by rotating an ellipse around an axis 360 degrees and use that as operand B?
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#5 |
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ok thanks a bunch, i am going to go try it i will let you know if it works
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#6 |
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all it did was copy the vertices, any other ways?
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