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#1 |
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Join Date: Jan 2006
Location: PA
Posts: 82
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I am very pleased to announce AC3D is the adopted software for new game asset modeling classes hosted at Reaction Grid - Jibe.
Jibe is a add-on to Unity3D for multi-user environments. Class closed at Reaction Grid/Jibe Thanks guys for a great program! Merrie S Training Coordinator - Reaction Grid - Jibe Last edited by Merrie; 14th February 2012 at 02:05 PM. |
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#2 |
Member
Expert member
Join Date: Jan 2006
Location: PA
Posts: 82
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I am no longer working for Reaction Grid in a training capacity. However, I am still offering 1 one 1 live classes for AC3D. Below is the outline.
Game Asset Artist Class Basics This course will go over the basics of AC3D including how to work with primatives and simple modeling, texturing and export for use in Unity 3D. Interface Overview - The interface will be reviewed with the most important areas highlighted, other areas will be lightly touched on as needed. Basic Building - Learning how to draw the primatives, working with the mouse and basic keyboard commands. Texturing - An overview of basic color texturing as well as material texturing touching on the very friendly texture coordinate editor in AC3D. Scale - How to scale your models from AC3D to Unity3d. Reference Pictures - Why they are important and setting them up. Exporting - What formats to use for what style of models. If you do not use Unity3D the course will still very much apply to other game engines as well. My charge is just $30.00 for a 1 hour 1 on 1 session, live chat session. Please contact me via PM here and I will reply as soon as possible. Last edited by Merrie; 23rd February 2012 at 11:45 PM. |
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Tags |
ac3d, classes, modeling |
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