12th March 2008, 05:22 PM | #1 |
Junior Member
Member
Join Date: Nov 2007
Posts: 15
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Exporting multiple tga files (cylinder_filename) help.
Quick question.
Exporting secondlife sculpt files, with 4 objs (all the sl import files) on one screen. When exporting I can see it "thinks" 4 times, as the bottom green bar scrolls across as if its saving 4 items, but it only creates one file (cylinder_filename). It seems to just overwrite the others or not create them. The only way I have been able to do this is delete the other 3 objects, save with 1 object on screen. Undo the 3 deletes, delete 3 again, and then export another. 1 by 1 I have to do this to get each tga map. Am I doing something wrong, is there a way to export all four at once? Thanks. |
12th March 2008, 06:41 PM | #2 |
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Professional user
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
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Re: Exporting multiple tga files (cylinder_filename) help.
Make sure each object has a different name. The exporter names the sculpt maps based on the name of the object, so if they are named the same thing it will overwrite the file.
The object name can be set either by going into the object properties, or there's a little box for it in the lower left hand corner of the screen just above the materials palette. |
13th March 2008, 09:59 AM | #3 |
Junior Member
Member
Join Date: Nov 2007
Posts: 15
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Re: Exporting multiple tga files (cylinder_filename) help.
Thank you. I knew it was something simple and dumb I was missing.
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