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11th May 2006, 03:50 PM | #1 |
Senior Member
Professional user
Join Date: Jul 2005
Location: France
Posts: 737
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Dennis,
so for you with these selected surfaces : we couldn't have this result (surface A sliced) ? By "insert a vertex at A and B" I meant slice both beginning and ending surfaces ... You seem to think that this would not be possible, I suppose there are good reasons for that (unfortunately I know nothing in TCL programming :roll: ). But even in that case, it would save a lot of time inserting vertices, selecting vertices, slicing surfaces I think I only need this kind of plugin for quads ... I can't imagine how it would work with triangles. I've played a bit with your 2 models coming with version 6 ... very very nice job you've done.
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