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27th January 2008, 05:56 PM | #1 | |
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Re: Reworking the tank
Quote:
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27th January 2008, 06:27 PM | #2 |
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Re: Reworking the tank
Wow! Now all you need is a realistic background and I would believe you if you said that was a photo!
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27th January 2008, 07:34 PM | #3 |
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Re: Reworking the tank
Beautiful, absolutely amazing. I just wish I had one for myself...
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27th January 2008, 07:43 PM | #4 |
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Re: Reworking the tank
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28th January 2008, 05:42 PM | #5 |
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Re: Reworking the tank
Thanks all This is it I think. I had to do some remapping because of the new texture. The old greenish camo style was a bit more forgiving than this one. I noticed some stretching here and there. Think I have ironed them out now.
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28th January 2008, 10:25 PM | #6 |
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Re: Reworking the tank
Very, very nice as usual! Are you going to texture the "gryphon" emblym? It looks to me as if it should be textured but thats up to you.
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30th January 2008, 05:57 PM | #7 |
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Re: Reworking the tank
I added some specularity to get some life to the surface. Its hard to get it the way I want it
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5th February 2008, 05:30 AM | #8 |
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Re: Reworking the tank
:shock: Ok, first off are you dam sure that you did not just take a picture of some model tank cause I am seriously thinking that this does not just exist solely in virtual reality... ok Im done disbelieving all that I can say is "Shiny, so very shiny"
Can you post a link on how to texture so well? Because I safely say that this is how we all want to do it. (btw my heart skipped a beat when I saw this, it is fracking amazing) |
5th February 2008, 08:13 PM | #9 | |
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Re: Reworking the tank
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And do you mean how I make the textures or how I uv-mapp the model?
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