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#1 |
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Join Date: Jan 2006
Location: PA
Posts: 82
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Being able to assign different materials to different parts of your models.
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#2 |
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Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
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Materials can be assigned per-surface. Highlight the surfaces you want, and then while you are still in surface mode click the material palette to assign a material.
Important side note! While AC3D supports this, some export formats may not. |
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#3 |
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You referring to just the colors, I apologize I should have made myself more clear, being able to apply more then one texture on a object.
Last edited by Merrie; 13th September 2008 at 10:14 PM. |
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#4 |
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Ah. Yes, you're right, only one texture per mesh. This is common for most game engines and such, too. A work-around is to split your object into multiple meshes, and then group them so you can still manipulate it as one object.
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#5 |
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Join Date: Dec 2007
Location: California, USA
Posts: 131
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Or just get really good at TCE.
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I'm a modeler!! Haha... |
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