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Old 5th October 2009, 01:15 PM   #8
Gus
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Join Date: Oct 2007
Posts: 49
Default Re: Collada

I did more tests, this time tested Bonzai3d and Sketchup and they both worked with Blue Mars development SDK......

For you reference and testing here's a simple cylinder exported from Sketchup as .DAE and imported into Blue Mars item editor.......




http://wildwestgames.org/cylinder.dae




Preview inside Blue Mars Item Editor







Quote:
Originally Posted by Andy View Post
Don't assume that it's AC3D's Collada output at fault here - it could be the way it's being interpreted by your loader.

I'm not saying that there may not be a problem in AC3D's output - bugs happen. It worked with the loaders we tested.

If you can send me a simple file e.g. a plain triangle that does load in, we can check it against the AC3D output of a similar model. Better still, ask the developers of the loader what they think is wrong with AC3D generated Collada and report that. Once we have this info., I'm sure we can fix it.
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