Features Summary

Simple and easy to use interface

Simple and easy to use interface


Subdivision-surfaces

Subdivision-surfaces


UV Unwrapper/Mapper

UV Unwrapper/Mapper


Create 2D and 3D text

Create 2D and 3D text


Boolean operations

Boolean operations


Multiple views

Multiple views


Navigation

Navigation


Wrap and bridge

Wrap and bridge


Polygon Reduction

images/features/reduce.gif


Image snapshots

Image snapshots


Object annotation

Object annotation


Grouping and Hierarchy

Grouping and Hierarchy


Specification

3D File support

Supports a huge range of output/input formats (additional formats e.g. X-Plane can be added via plugins):

Format
File ext
Export
Import
3D Studio
.3ds
Yes
Yes
3D Studio ASE
.ase
Yes
 
AC3D
.ac
Yes
Yes
Collada
.dae
Yes
Yes
Direct X
.x
Yes
 
Dive
.vr
Yes
 
DVS
.dvs
Yes
 
DXF
.dxf
Yes
Yes
Google Earth
.kml
Yes
 
Inventor
.wrl
Yes
 
LDraw (Lego)
.ldr
Yes
Yes
LDraw (Lego)
.dat
 
Yes
LDraw (Lego)
.mpd
 
Yes
Lightwave
.lwo
Yes
Yes
Massive
.massive
Yes
 
Milkshape Ascii
.txt
Yes
Yes
Obj (Wavefront)
.obj
Yes
Yes
OFF
.off
 
Yes
Ogre
.mesh
Yes
 
OpenGL C code
.cxx
\
Yes
 
Pointfield
.pf
 
Yes
Points
.pts
 
Yes
PovRay
.pov
Yes
 
Quake BSP
.bsp
 
Yes
Quake MD2
.md2
Yes
Yes
Quake Map
.map
Yes
 
Renderman
.rib
Yes
 
Renderware
.rwx
  
Yes
SMF
.smf
Yes
Yes
SOF Airfoil
.sof
 
Yes
STL (ASCII)
.stl
Yes
Yes
STL (Binary)
.stl
Yes
Yes
Terragen
.ter
 
Yes
Triangle
.tri
Yes
Yes
Unreal Tournament
.t3d
Yes
 
Vector
.vec, .r2v
 
Yes
VRML 1.0
.wrl
Yes
Yes
VRML 2.0
.wrl
Yes
 
X3D
.x3d
Yes
 

 

Image file support

Images formats used for texturing and view-background images
  • GIF
  • JPG
  • PNG
  • BMP
  • DDS
  • PPM
  • TGA (Targa)
  • TIF

Other

  • Fast real-time OpenGL graphics views (2D and 3D) with whiteboard controls for easy navigation
  • Multipoint polygon and line editing down to vertex level
  • No polygon limits
  • Edit at different granularity - groups, objects, surfaces, vertices
  • Simple and easy manipulation of selected components
  • Powerful mouse selection with add/remove, select through and select closest components
  • Surface and vertex loop selection
  • Fast subdivision-surfaces with instant switch to view/hide subdivisions
  • Extrusion and surface revolution of lines and surfaces
  • Built-in fast OpenGL 3D renderer with adjustable field-of-view - instantly see results of your actions in 3D. Spin the model or switch into 'walk mode' for Quake-style control.
  • Realtime mirror for symmetrical work
  • Six boolean operations: Subtract, Intersect, Union, Cut-Away, Knife, Kife and Cut-away
  • Manipulate one or more vertices
    • snap together
    • snap to grid
    • smooth shape
    • align to axis
    • create new surfaces from
    • create a 2D mesh using
  • Manipulate one or more surfaces/polygons
    • insert/remove vertices
    • slice across surface/s
    • make holes
    • spike
    • spline
    • bevel
    • triangulate
    • flip
    • divide
    • combine
    • flatten
    • calculate surface-area
    • change vertex order
    • cut away into a new object
  • Manipulate one or more objects
    • extrude along a path (line)
    • Revolve
    • mirror
    • reduce polygons
    • merge surfaces/vertices into a single object
    • fragment/explode - split surfaces into individual objects
    • align to each other
    • replicate
  • Object crease angle support - smooth shapes with sharp edges without the hard work
  • Texture mapping support with switchable real-time rendering.
  • Switch a view into 'Inspect' mode to instantly see the 'clean' image
  • Anti-alias 3D views for smoother images
  • Snapshot images into the system clipboard for pasting into other software (Windows, Mac)
  • Create new surfaces/objects around any selection (Convex hull)
  • Objects can be named and searched for within a scene
  • Attach URLs to objects for use in VRML files
  • Attach string data to objects can be used as special directives for POV or renderman, or custom software
  • Navigate/Zoom around the 2D views with cursor keys and other single key presses
  • Hierarchical view window with drag/drop and locking/ hiding controls
  • Hide/unhide objects for easier/faster editing of complicated scenes
  • Headlight and up to 7 other positionable lights
  • 24-bit colour palette with adjustable diffuse; ambient; emissive; specular; shininess and transparency
  • Adjustable 2D and 3D grid guide lines with grid-snap function
  • Distances, positions and sizes of selected objects displayed on screen
  • Scale a selection to a specific size
  • Configurable to use external renderers such as Povray ( Tools->Render )
  • Flip a selection about X, Y or Z axis
  • Remove duplicate vertices and surfaces ('optimize')
  • 3D mouse (3Dconnexion) support e.g. SpaceNavigator
  • Multi-platform program - Windows, Linux and Mac OS X
  • Fast and memory efficient, compact program binary.
  • Software development kit and plugin interface.

Requirements

  • Windows or Linux x86 or Mac OS X 10.4 (or later)
  • 256 MB RAM minimum
  • 20 MB hard disk space
  • preferable, but not necessary - 3D accelerated video card with OpenGL drivers
  • monitor resolution 1024x768, or higher