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Old 1st February 2005, 04:56 AM   #1
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Default [is it possible ?] Surface Morphing

Given a surface A with N vertices, and another surface B with also N vertices. Is it possible, through a plugin, to build a volume which is the transition from surface A to B. For example, I've go a quad, with 16 vertices and a circle with 16 vertices. I choose to "bevel" the quad in order to finish in the circle form.

It an old feature taken from 3DStudio (non-max ;p) which was very useful.
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Old 1st February 2005, 06:54 AM   #2
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Location: Cologne/Germany
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You could select both objects
Switch to vertice mode.

Then you can find a function called something like "Create convex hull" in the vertice menu.
Won't help in every situation, but just try it...
Richthofens Skies Dev-Team
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Old 1st February 2005, 01:59 PM   #3
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Location: British Columbia, Canada
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Yes, though - you could create a plugin to do that.
-- Jeff
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